Starting my Cyberpunk RED Campaign

Starting my Cyberpunk RED Campaign

Mar 20, 2024    

My monthly RPG friends picked Cyberpunk from among three campaign pitches earlier this year and weā€™ve just held the first session. Outside of one-shots, it has been a hot minute since Iā€™ve played an RPG that wasnā€™t in the epic-fantasy genre so this is going to take some adjustment. A few big things:

I went for RED instead of PbtA

While I find a lot of Powered by the Apocalypse inspiring I ended up going with Cyberpunk RED. I loved many of the concepts in Hack the Planet (A Blades in the Dark mod) and am incorporating them into the world-building and potentially house rules. Reading all the books available to me, I decided I wanted a more fully fleshed-out equipment and cyberware system that just didnā€™t exist outside of Cyberpunk RED to my satisfaction. I want to run a Blades game at some point ā€¦ Sitting down for a weekend to try to reverse engineer the method of play from the abstract descriptions of the mechanics was too much for me. I didnā€™t have the emotional energy.

hack the planet art
Hack the Planet really is a fantastic take on Cyberpunk everyone should check out

Diving into AI Art, and avoiding tired AI themes

With no battle mats and no minis, I want there to be plenty of visual references to aid play. Iā€™m continuing to use Open AIā€™s DALLĀ·E 3 utilizing a saved ā€œGPTā€ to quickly generate art with a semi-consistent art style based on the extra prompt instructions baked into my ā€œCyberpunk Sketchā€ saved GPT. Will we grow tired of this, will the novelty wear off? Only one way to find out.

ai art the party
AI depictions of the characters, 4/5 made by me using the actual bio text the players sent

On the other hand, one thing many voiced during our session zero is that after a whole year of hearing about Large Language Models, we didnā€™t want to have a Cyberpunk story that dwelled on AI and whether or not an AI is real or sentient. With AI and computers everywhere in the setting thatā€™s going to be an interesting challenge.

Every session game starts with a heist

Following the pacing ideas in Blades in the Dark, every session will start with a heist, score, or other operation - and it will start immediately. We wonā€™t have a planning session, but instead each character will get one gather information type roll before we dive right in. Iā€™m hoping to give each player a single ā€˜mid-heistā€™ retcon opportunity similar to Blades but without introducing another stress economy stacked on top of the existing economies of RED.

ai art
The first heist location, a swank apartment in Neo Macao - made by DALLĀ·E 3

Switching fully back to theater of the mind

I never played RPGs with minis or a grid until D&D 4th edition - and I loved 4th edition. Iā€™m going to use this game as a chance to try to rebuild my theater of the mind skills as a GM and try to keep things dynamic and creative. After listening to discussions about Daggerheart RPG, Iā€™m tempted to ditch initiative and do other things to try to make the game more dynamic and engaging.

We have a Screen Built into the Table

When itā€™s available, Iā€™m running in the semi-private back room of the friendly local gaming store which has added a TV built into the table. While I may get fancier, so far I just have a Google Slides deck of reference images I can flick through, an initiative and combat tracking spreadsheet, and an OBS scene to layout multiple copies of the slides facing the players so they donā€™t have to look at the reference images upside down.

players around the table
My players around the table, now with a TV in the table

Drawing inspiration from my favorite Sci-Fi stories

I plan to steal liberally from all my favorite cyberpunk and science fiction movies, TV, comics, and books. My plan is to not always explain whatā€™s going on. My players are very smart and will figure most things out, but even though Iā€™m not using a GM screen Iā€™m going to have to be disciplined about not engaging in meta-table talk. My post-game write-ups are going to have a section called ā€œJust the Factsā€ where I leave notes on what they directly observed, recovered as a physical clue, or heard second-hand so that I donā€™t reveal anything from how I describe it after the fact.

Running from the scene
Well that was somewhat unexpected

Itā€™s already got some momentum

Hopefully, things stay light on prep, the momentum builds, and we get a good 10+ game campaign out of Cyberpunk RED.

As a start-of-campaign gift, the group got the cheapest mirror shades available on the internet:

The Gaming Group
Faces blurred, they are edge-runners now, gotta stay one step ahead of the algorithm